Antilli Crystalblade

Antilli is a wielder of magic, his power is only matched by his seemly indifference to the world around him.

Description:

Antilli is a slightly built Eladrin with shoulder length snow white hair, jet black eyes and pasty white skin. As of late though, his eyes seem to have a deep blue hue to them and at times people swear their as blue as the Astral Sea. He wears brilliant red and golds robes, which seem to ignite into a cold flame whenever his is attacked by fire. Sometimes he can be found talking to himself or staring off at something no one else sees.

Antilli Crystalblade

Level 13. Sun Elf (Eladrin), Wizard (Arcanist), Divine Oracle

Build: Control Wizard

Arcane Implement Mastery Option: Wand of Accuracy

Eladrin – Drowscarred (Dungeoneering class skill)

FINAL ABILITY SCORES

STR 11, CON 13, DEX 13, INT 23, WIS 16, CHA 9

STARTING ABILITY SCORES

STR 10, CON 11, DEX 10, INT 18, WIS 14, CHA 8

AC: 27 Fort: 21 Ref: 26 Will: 26

HP: 71 Surges: 7 Surge Value: 17

TRAINED SKILLS

Arcana +21, Dungeoneering +14, History +21, Nature +14, Religion +19

UNTRAINED SKILLS

Acrobatics +7, Athletics +6, Bluff +5, Diplomacy +5, Endurance +7, Heal +9, Insight +9,

Intimidate +5, Perception +9, Stealth +7, Streetwise +5, Thievery +7

POWERS

Basic Attack: Melee Basic Attack

Basic Attack: Ranged Basic Attack

Eladrin Racial Power: Fey Step

Wand of Accuracy Power: Wand of Accuracy

Wizard Utility: Ghost Sound

Wizard Utility: Light

Wizard Utility: Mage Hand

Wizard Utility: Prestidigitation

Cleric Utility: Healing Word

Feat Utility: Winter’s Shroud

Wizard Attack 1: Wizard’s Fury

Wizard Attack 1: Magic Missile

Wizard Attack 1: Beguiling Strands

Wizard Attack 1: Charm of Misplaced Wrath

Wizard Attack 1: Spirit Rend

Wizard Utility 2: Shield

Wizard Utility 2: Lifetaker

Wizard Attack 5: Visions of Avarice

Wizard Attack 5: Stinking Cloud

Wizard Utility 6: Dispel Magic

Wizard Utility 6: Fire Shield

Wizard Attack 7: Fire Burst

Wizard Attack 7: Murderous Twin

Wizard Attack 9: Symphony of the Dark Court

Wizard Attack 9: Mordenkainen’s Sword

Wizard Utility 10: Mass Resistance

Wizard Utility 10: Mirror Image

Divine Oracle Attack 11: Prophecy of Doom

Divine Oracle Utility 12: Good Omens

Wizard Attack 13: Arcane Arrows

FEATS

Level 1: Ritual Caster

Level 1: Initiate of the Faith

Level 2: Disciple of Death

Level 4: Fey Escape

Level 6: Unarmored Agility

Level 8: Wand Expertise

Level 10: Winterkin Heritage

Level 11: Dual Implement Spellcaster

Level 12: Inescapable Force

ITEMS

Spellbook

Brew Potion

Magic Mouth

Unseen Servant

Hunter’s Blessing

Speak with Nature

History Revealed

Banish Illusions

Wand of Fire Burst +3 x1

Wand of Shield +2 x1

Longsword

Fireburst Cloth Armor (Basic Clothing) +3 x1

Bracers of the Perfect Shot (heroic tier) x1

Gravespawn Potion

Potion of Cure Light Wounds

Elixir of Will (level 8)

Potion of Resistance (heroic tier)

Elixir of Fortitude (level 8)

Shadowfell Gloves (heroic tier)

River of Life Gloves (heroic tier) x1

Traveler’s Camouflage

Arcane Mark

Tenser’s Floating Disk

Gentle Repose

Animal Messenger

Wizard’s Curtain

Explorer’s Fire

Tree Shape

Water Walk

Eye of Alarm

Detect Secret Doors

Enchant Magic Item

Knock

Travelers’ Feast

Arcane Lock

Transfer Enchantment

Magic Circle

Disenchant Magic Item

Fey Passage

Wizard’s Escape

Tree Stride

Cure Disease

Commune With Nature

Shrink

Clear the Path

Phantom Steed

Call Wilderness Guide

Find the Path

Leomund’s Secret Chest

Wizard’s Sight

Shadow Passage

Seal Portal

Linked Portal

Water Breathing

Remove Affliction

Raise Dead

Eagle’s Flight

Trailblaze

Adventurer’s Kit

Head of Vyrellis

Backpack (empty)

Belt Pouch (empty)

Trail Rations

Silk Rope (50 ft.)

Mystic Salves (Heal)

Rare Herbs (Nature)

Sanctified Incense (Religion)

Alchemical Reagents (Arcana)

Standard Identification Papers

Travel Papers

Scroll of Raise Dead

Scroll of Consult Mystic Sages

Life Force Amulet +4 x1

Bio:

Antilli Crystalblade, can trace his ancestry back to Prince Brightflame of the royal house of Celene. This in many ways should be an advantage, but when Brightflame abandon his family name adopting the name Melf and helped organize the Knights of Luna all these advantages disappeared. His family is still respected but always under suspicion and associated with the Knights. Growing up in the Welkwoods he showed his gifts and talent for wizardry at a young age and was considered to be the first person of his family to be even considered a serious candidate for the Queen’s council. The day this changed was also one of the most historic days in his family, Her Fey Majesty, Queen Yolande of Celene, Lady Rhalta of All Elvenkind visited to see this young wizard. Antilli had just reached his 90th birthday and had been politically awakened a few years earlier. He questioned the Queen on her isolationist policies and then mentioned her turning her back on the dwarves and gnomes at the Battle of the Pass of Celene. He caused her to storm out of the house when he actually accused her of aiding Turrosh Mak or at least being afraid of him. This caused quite a bit of hardship on his family in the next few years, his family was once again linked to Melf and shunned and ridiculed. Seeing what he had done, he left a note posted in the center of town and left. The note basically stated he was the one who insulted the Queen, his family does not share his outrage for her actions and felt it better he leave to seek his fortune elsewhere. He did leave but took up home in the Suss Forest knowing no one would follow him there. At the young age of 100 Antilli was inducted into the Knights, and has begun to adventure seeking ways to help his people and change the politics of Celene and ways to aid Celene’s allies.

1 The Knights of Luna is made up of a group of young nobles, organized both to offer aid to Celene’s allies, and to try to convince the Queen to change her policies.

Personal information on Antilli can be found here.

Antilli Crystalblade

The Chosen Five Balzmon