Storm Chargers

Storm Chargers are beautiful, strong, fey horses. Strands of lightning replace the hairs in the mane and tails of these creatures. Lightning also flows off the lower legs and hooves.

Storm Charger Level 13 Soldier
Large fey beast (mount) XP 800
HP 136; Bloodied 68 Initiative +12
AC 29; Fortitude 27; Reflex 25; Will 24 Perception +14
Speed 8 Low-light vision
Saving Throws +5 against fear effects
Traits
Zephyr Footing
The storm charger ignores difficult terrain and can move across any solid or liquid surface.
Standard Actions
Kick – At-Will
Attack: +19 vs. AC
Hit: 1d8 +8 damage
Thunder Trample (thunder) – At-Will
Attack: The storm charger can move up to its speed and enter enemies’ spaces. This movement provokes opportunity attacks, and the storm charger must end its move in an unoccupied space. When it enters an enemy’s space, the storm charger makes a trample attack; +17 vs. Reflex
Hit: 1d8 + 8 damage, and the target is knocked prone
Other Powers
Lightning Charge (mount, lightning) – Encounter
Effect (while mounted by a friendly rider of 10th lvl or higher): On charge attacks, a storm charger’s rider deals an extra 2d6 lightning damage.
Skills Endurance +18
Str 24 (+13) Dex 18 (+10) Wis 16 (+9)
Con 24 (+13) Int 4 (+3) Cha 16 (+9)
Alignment good Languages -

Storm Chargers

The Chosen Five Kestimire